Welcome to yEd Q&A!
Here you can ask questions and receive answers from other members of the community and yEd developers. And you can tell us your most wanted feature requests.


What library is recommended for parsing graphML files in iOS?

0 votes
I want to parse graphML files into data that Core Graphics can use to create drawing objects (SKShapeNodes for game maps specifically).

Is NSXML sufficent for this?  Opinions of or experiences with using NSXML, TBXML, or libxml2 - DOM on graphML files?

I assume I'll have to hand-manage yEd-specific tags in the graphML files.  Unless there is a portable solution out there that alrready does?
in Help by

1 Answer

0 votes
After research, the standard NSXML will work fine for basic purposes.  This tutorial gives an overview of speed and memory considerations for a half-dozen libraries:

Legal Disclosure | Privacy Policy